Duelist

Overview
Duelists, like Knights, are a class in Void Tyrant that use strikes as their main source of damage, although Duelists specialize in ranged damage as opposed to physical. What makes Duelist stand out, though, is their ability to manipulate both their opponents attack gauge and their own. Duelists, like Priests, are available in two races: Human and Kephri. Humans have more health and less EP, While Kephri have very little health but a lot more EP.

Duelists have a very high Ranged stat with relatively low Melee and Ranged stats, similar to Knights with melee. Duelists' cards allow them to modify the attack gauge beyond just modifiers, and gain damage bonuses from them. This pairs well with the Duelist's moderately high EP gauge, which can results in the outcome of around being totally changed. Duelists suffer using melee weapons, and it is highly reccomended ranged weapons are used for them. When deciding between upgrading HP and EP, it's mostly up to personal preference due to their medium defensive stats.

Starting cards

 * Doctor's Orders
 * Push
 * Aim
 * Waltz
 * Insurance (unlockable)
 * Mark Weakness (unlockable)
 * Master of Tools (Human)
 * Clairvoyance (Kephri)

Unlockable exclusive cards

 * Occupy Space
 * Hip Shots
 * Last Toast